![]() After playing around with it myself, it seems okay, but the boxy menu has to go in my opinion. This could lead to unfortunate mishaps when someone misclicks at the wrong moment that initially wanted to see it.Īll in all it initially looks bad (to me, being used to the old one). ![]() The followup cutscene once you hit play can be skipped by tapping a button, not hold.The glow already indicates enough which one is selected. When hovering over the CR skip options, the arrow becomes slightly angled, which hurt my Ocd.The flashy "Play" button animation is pretty nice.This can't be accessed in the character selection screen or the character creation menu. The first thing some people do is to go into the settings to adjust music, sounds, visuals etc. Not having the feature of changing color slots for each gearpiece was a good choice, as that most likely confused players early on. The preset colors are nice but give a wrong impression when it comes to choosing colors during actual gameplay. The Color picker should be just like it is in the actual game.Selecting a style in the appearance menu always puts you back to the top of the menu, which isn't critical, but it would be nice if it wouldn't do that.This can lead to this funny looking fella. Same can be done with any other menu in the reworked version. Male -> open menu -> D-pad down to female -> hit back within a splitsecond -> Sassy male pose. If you skip over selections too fast with a controller, it doesnt update the model properly. ![]() The lighting is nice and realistic, but having many of the styles with latex-like material seems a bit odd.The overall resolution is better too, wich is great. The square boxes make it seem very basic. The UI looks older than what we had before.
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